This will be concise and to the point: I am done with OSR games. Completely. I see absolutely no reason to play an OSR rpg (which is really just a thinly disguised term for D&D) over the real thing. Sure, there are a lot of things I dislike about AD&D and B/X, but that's what house rules are for. And honestly, nearly every fucking OSR game is nothing more than D&D with a few house rules typically pulled from other editions of the game or various resources on the internet. Which is exactly what we should be doing. The whole idea that these are new games, though, is getting on my nerves.
The original intent of Labyrinth Lord was to make available B/X for new gamers. B/X is out of print, and thus LL fills the void nicely. LL isn't an OSR game, though. It's a way to play B/X without having to find a copy somewhere. I dislike OSRIC, but it attempts to fill the absence of AD&D in the same way. It's also not an OSR game. Neither of these games attempts to pass itself off as something new. OSR games take what is essentially B/X or AD&D and add some stupid shit then call themselves a new game. It's absolutely asinine. The OSR is nothing more than a bunch of dudes who decided their house rules were so important they needed to be published, generally for money. And they can go fuck themselves. I don't care how original you think your OSR game is, if it has armor class and hit points and character classes you can suck a dick. That's not a new game whatsoever. I have yet to see one OSR game that innovated one thing at all. Oh I see, you added your own version of bards. Cool. I've personally made twenty versions in the past month, trying to figure out a happy medium between 1st and 2nd edition bards for my own AD&D game. Should I publish Bard: The Roleplaying Game? Might as well.
Fuck you, OSR.